Wake up!
Wake is done! You can buy it on its lonesome or in a special pack with Lunnye, which contains a bonus track and map. Wake is the story of an engineer trapped on a sinking ship. The water’s rising, the security system has gone haywire and worst of all he’s only gone and lost all his keys! Travel through a massive cruise ship collecting keys, finding items (axe, torch, flares, radio) t0 try and get to the surface above.
The game supports all modern things like shader graphics, Xbox 360 controller support, online highscores, achievements and all that.
So go here, now! Or else that little engineer guy may drown and who wants that?!
Eek, also noticed my old PNGs have lost their transparency on this new blog! I’d fix it but theoretically I’m on vacation now.





March 7th, 2010 at 3:54 pm
So buying the heck out of this once I’m back home. Good work guys even if you are a day late ;P
March 7th, 2010 at 5:40 pm
yeah james being classic james just HAD to squeeze in some extra features on the final day of production!
March 8th, 2010 at 2:57 am
Sup! I’m off to the GDC so I’ll get this when I get back. I’m sure me and you know who can grab some plays later. Keep rockin!
March 9th, 2010 at 5:54 pm
Congrats!
Maybe you have a trailer or some video from game?
March 9th, 2010 at 7:55 pm
There is a scrolling demo, but that is it.
March 9th, 2010 at 8:16 pm
… for now!
March 9th, 2010 at 9:10 pm
There’s the chance I may play through it. But since this is new I would prefer not to. Perhaps I will just make a few clips of me doing random crap or escaping the ship and call that a video.
March 10th, 2010 at 11:41 am
no need: the demo is now playable!
March 10th, 2010 at 3:24 pm
Or that could happen.
March 10th, 2010 at 3:32 pm
I meant to get the demo out sooner, it was just a matter of more testing. Lunnye’s demo had been up for a while and linked on some russian blogs but I never got round to posting it here.
March 15th, 2010 at 5:20 pm
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