Posts Tagged ‘studio’

Hadal 50% done

Wednesday, September 9th, 2009

Just adding levels to it now and it’s gone through a design change from the original. It’s grown into a kind of Metroidvania now. Just started adding the levels and I’ve put in more effort than I planned. Still needs a title, music and the whole online and offline scoreboard system adding in. Details should come flooding out once it’s nearly done.

Hadal (along with Tempest) will be available either individually or in a pack we’re planning.

Back to work!

The next gameS!

Friday, August 28th, 2009

Well I’ve already announced it on another site so I guess it’s only right I should mention it here too. Me and Pineapple are currently working on 2 new titles, spurred on by the good Lunnye sales! Piney is doing the full soundtracks to both these games-

Tempest (relax its just a codename!) is a direct sequel to one of my games, but with a much more fleshed out concept. It should be a couple of hours long.

Hadal is a whole new game. Yes it’s another platformer (hey I likes the genre and have a fairly beefy engine to use) but this one is a shorter game. The maximum gametime is probably around an hour and is built around multiple playthroughs. It will definitely have a local highscore table and maybe an online too with a stat tracking system.

Both will be released at the same time and in a package of sorts. Details to come!

But work aside I’ve just ordered Final Fantasy 3 and 4 for the DS, bought Worms Open Warfare 2 for the PSP for SIX QUID. Something for the weekend. And a mate bought a brilliant canoe;

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We have a kind of tradition up here called the Rushcart. You know Morris Men, right? Well a whole bunch of them from as far as Belgium or somewhere get together up here every year. Hundreds (I think) of these mad heads pull a cart with a tower of rushes up from the village main road to a pub near the top of the moors, with someone sat on top of this tower (the girlfriend’s dad was on this one year). It’s all very daft and brilliant, the kind of thing Doctor Who would like.

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OH HAI.

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A pit we found right in the middle of the moors. Like it shouldn’t be there.

And a few weeks back we had some kind of 40’s festival in the same village. This place is just over the hill from me and I was too lazy to walk there on the day… But I climbed up a hill and with my trusty SLR did a short stop motion of an Avro Lancaster bomber flying overhead. I did you know!

Ladies and gentlemen

Tuesday, July 28th, 2009

I bring you our (mine and Pineapples) studio;

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It’s even a .com and all!

Lunnye is also released, but be sure to check the system requirements! It’s in the showreel vid on the homepage.

This will also mark the end of devlog stuff on this blog. I’ll still waffle on about games and stuff but I’d like to keep this for ramblings. Which probably will involve lots of me getting annoyed at Tormi or whatever. Have at you! Again.

!

Sunday, July 26th, 2009

Monday! (if my domain works by then, which it will!)